2ntブログ
Clean Filter R18 Filter
The Blue Fish Apartment has moved to artofdpx.com. Go here for details on why.

May I Help You? (Lords of Thunder HD)



Below this point are R-18 Variants. Proceed at own risk.




(Below is copy/pasted from DeviantArt, first uploaded on October 9th, 2015)
(Also uploaded on Pixiv with R-18 variants as いらしゃいませ 【店主~ウィンズオブサンダー】 on October 9th, 2015)

First of all, required listening youtu.be/zUimI8pSmNY

Self Critique: The elbow to the right looks weird. I probably should've shaded in that one knee one step further so that it doesn't look so knobby. One too many lineart wrinkles on the dress. Should've left it to the shading.

Note: if you want to read about the process of doing the background, check out the widescreen version

Here it is, the woman that kicked off the trio of shopkeepers. For ages I've been wanting to do fanart of the shopkeeper from Lords of Thunder. Once I got my chance, I ran head first into one hell of a brick wall: there is no official art of the shopkeeper at all. She doesn't even have a name. I tried looking in both English and Japanese and came up empty. So I had to make due with what I had: the in-game Sega CD and Turbographx-CD version of the game. She had slightly different looks when comparing the two versions. But being the sucker for red lipstick, I chose to go based off the Sega CD version. Once I was ready, it was off to draw her. Having no reference from her bust down, I had to improv what she might look like during the concept stage, refining a bit on the sketch phase.

One thing I was proud of, though it was kinda minimal, was drawing the chain on her hood. I don't draw chains all that often due to their intricacy, and when I do it's always these types (www.psdgraphics.com/file/seaml…). But I had to bite the bullet and do it. Thankfully, I had an old pocketwatch (yes, really) that had a pattern that matched the shopkeeper's chain. I did some prelim sketches on the concept stage, fucking it up a bit at first. but once I got the hang of the rhythm, it became natural. The next thing was coloring it in. You can't see it here since I resize my pics on dA, but I did something slightly different when coloring the chain, which I then applied to the background. I'll get more into detail on the widescreen version.

Don't have much else to say, other thank rock on to all the Lords of Thunder fans. Seriously, if you haven't done it by now, go listen to the Lords of Thunder ost. It's fucking beastly!
www.youtube.com/watch?v=ZXpYbf… (TG-CD version)
www.youtube.com/watch?v=QUSSmV… (SEGA-CD version)





Self Critique: I kinda wish I could make those diamonds reflect light much harder. They always look cheap when I do them. The S+LV1 item looks...eehhhh.

So much like the shopkeeper herself, the only reference I could work on was from the game itself. Like Forgotten Worlds HD, I had to somehow accommodate the shopfront to the widescreen format. Since we never really saw the edges of the thing in the original game, I had to make the up. I figured something simple would do the trick, as well as adding red orbs on each side. Admittedly, I did trace what was visible for the shopfront, as well as the items there. What I had to redraw from scratch though was the balance scale, the big globe, and those vases (well, one of them) in the back. The scale and globe were not much of a problem. The vases though were a big difficult since in the original game, a HUD would cover them. From what I could tell, the vases looked kinda draconic. I tried my best with what was visible and improvised with what wasn't. Once that was done, I painted it in and then duplicated. This time around I put them further apart from the shopkeeper to occupy the space to the side, and added platforms under them.

So about shading in the gold of the shopfront, as well as that chain on the shopkeeper's head that I mentioned on the portrait version. So I would shade in the gold like normal, except this time the darkest shading would be placed in the middle, followed by a white streak that would run parallel to it on the "bright side". The results looked pretty good. I pretty much did this for every gold thing what wasn't rounded, like some parts of the balance scale.

I guess I'll end it with a cut idea. I could talk about this on the portrait version, but it'd be better to talk about it here. Originally that pose I drew for her was intended for her to actually hold onto the item that the player would have selected. Not the item in its full size mind you, but the same icon in an orb similar to the ones you see all over the counter. I started getting pretty exhausted buy the time I finished the items, the last thing I worked on, and wanted to see this done already.

In the end though, all the hard work paid off.

Done on Gimp 2.8. Intuos4 tablet used.
The shopkeeper character and Lords of Thunder are (c) Hudson.

Tags: Lords_Of_ThunderTurboGrafx-16boobsnakedhairypussyおっぱい陰毛まんこ

line

Comments

line
Listen to some good music!

Advertisement

line

line
Latest Artwork Posted
Moving To A New Apartment - Leaving FC2 And Going Self Hosted Aug 15, 2020
Lost Lineage (Sonia Belmont – Castlevania Legends) Dec 11, 2019
[Commission] Mic Check (Eliza - Skullgirls) Oct 28, 2019
Clash At Neo Hong Kong [Strider ~ Tong Pooh] Aug 12, 2019
[Commission] Piccolo's Last Sacrifice ~ Dragon Ball Z Aug 12, 2019
Sunrise Over Olympus [Helene ~ The Battle of Olympus] Jun 10, 2019
Below The Castle - [Frozen Shade ~ Castlevania] Apr 01, 2019
[Commission] 99th Street Bounce Feb 25, 2019
Sophia Rayleigh ~ Mach Breakers [Request Raffle Winner] Feb 06, 2019
11.11 ~ Pocky Day 2018 Nov 11, 2018
line
Latest comments
line
Category
line
sub_line
Patreon
line
Ko-Fi
line
Social Media
You can also find me on
line
Display RSS link.
line
Friend request form

Want to be friends with this user.

line
Link
line
Visitors
This many people have my thanks!
line
Twitter Feed
line
sub_line